Debunking Myths on Sound Recording and Music Technology

Posted in: Music Making by clavier on August 31st, 2009 | 3 Comments

There are some really strange commonly held opinions about music technology. Most of these have been accepted as truth for decades. Trouble is, a lot of these notions are just complete crap! Here are a few of those myths in sound recording. According to Fett, a Technology Editor these remain to be myths.

Myth # 4 – Macs are better than PCs for producing music.

The “Mac vs PC” war is probably one of the funniest (and most ridiculous) current arguments among musicians and recordists. The two platforms may differ in price, usability, availability of software, general compatibility and a whole bunch of other things, but those things have absolutely nothing to do with their ability to capture and produce sound. Those qualities are determined by non-platform factors, such as proper configuration, physical capacity and the quality of audio interface hardware and software algorithms. A properly outfitted PC will sound just as good as a properly outfitted Mac, and vice versa. Macs and PCs are not religious objects (although it’s hard to tell that when dealing with their respective proponents!); they’re just hard, cold, pieces of metal and plastic. Put your focus and your heard-earned money into the right front-end gear, recording interfaces, software and plug-ins, and you’ll do just as well with either one.

Myth # 5 – Analog sucks and digital rocks.

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If the introduction of digital technology into the recording process is a “revolution,” then the armies are still fighting. Don’t think of either digital or analog technology as being better; they’re just simply different from each other. Most importantly, they may sound different to many people’s ears, but that doesn’t make one superior and the other inferior. There’s a reason why old old analog mic pres, EQs, compression, guitar amps and other such gear from the 1960s is making a huge comeback. That gear simply adds its own sonic stamp to the music, and the people who use it happen to like the way it sounds. That’s also why we’ve come full circle with 2-inch. 24-track analog tape recorders (the same ones we threw away 20 years ago when those first ADATs arrived!): Sometime they just sound “right” for the purpose at hand. Fett’s advice is, “rather than become embroiled in the un-winnable war over which technology is “better,” simply use whatever sounds right for your needs. Often, that can be a combination. For example, many people today use analog front-end gear to record a digital medium, and then do final mixes to 2-track analog tape.

Conclusion

Music technology has become like a religion for many people, and it shouldn’t be. If we focus on the music instead, we’ll all be better off.

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3 Responses to “Debunking Myths on Sound Recording and Music Technology”
  • Jesse Gimbel September 14th, 2009 at 11:56 pm

    I’ve kind of got mixed feelings about this article, as it’s debunking things that it seems like people might not have thought since the 80s or 90s. Myth #2 for example, people have incredible lust for vintage gear, hence its’ ever-rising price. A studio full of older gear is often considered much more desirable than one with a bunch of new things. Myth #5 as well, if anything, people think digital sucks and analog is great, and this article could defend digital rather than analog. Absolutely right that they are just different and have to be treated that way, but I’ve never met (or even heard of) someone who hated the sound of analog but loved the sound of digital. So the article seems a little backwards. Maybe it needs an update and it’d be more informative! Letting people know how to make digital sound analog would help out tons of folks!

  • keyboardologist September 30th, 2009 at 11:25 am

    Very good points here. I have played with some guys that have the “dream rig,” the best of the best instruments, and can’t play a simple three chord pattern to save their lives!. I also agree with using what sounds good, like a tube amp if you want that “warm” sound, or a vintage keyboard for those big fat analog string sounds.

  • Failed Muso December 22nd, 2009 at 10:13 am

    A nice article! One other music tech myth is the one that surrounds the world of sampling. In recent years, many sample providers have released increasingly bloated libraries in “24bit/96KHz resolution” and shouting about the mountains of GB’s they contain.

    In reality, 24bit, whilst giving slightly more head room in the recording process, serves you no better than properly recorded 16bit/44.1KHz samples. Sure, a Bosendorfer sampled at 24/96 will sound a bit better in isolation, but the chances are you are going to mix it up with a bunch of other instruments and then put the whole lot on a CD that uses 16/44.1.

    And the bloated libraries, boasting of vast GB’s of sample data are actually very poorly recorded and programmed products where the samples are unlooped, recorded at an unecessary resolution, left with long tails and don’t use proper sample programming techniques that could achieve identical or better results. It’s just sheer laziness and a marketers way of saying “we must be better because we are bigger”.

    Sadly, the punters believe this and they use it for an excuse for yet another willy waving contest amongst other brainwashed fools ;o)

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